Apr 27, 2008, 09:32 PM // 21:32
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#2
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Just Mallyx himself and not the four generals with consumables + SY. Clearing the four areas without Ursan would be foolish.
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Apr 27, 2008, 10:49 PM // 22:49
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#3
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Wilds Pathfinder
Join Date: Aug 2006
Location: Ireland
Guild: DVDF
Profession: E/
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I cleared DoA HM many times prior to Ursan, doubt i have screens though. I'm sure lots of others did too however.
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Apr 27, 2008, 10:57 PM // 22:57
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#4
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Desert Nomad
Join Date: Jan 2008
Location: New York
Profession: W/R
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Got all five of my characters to it, but I've never done it... even in Normal Mode.
No... technically, I've been in the City part NM, but we died thanks to a very "must complain about everyone" attitude of a group leader.
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Apr 27, 2008, 11:01 PM // 23:01
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#5
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Forge Runner
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I tried DoA on the day it came out, failed a couple times and haven't zoned into the outpost since.
Gimmicky "run this build or die" areas ftl.
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Apr 27, 2008, 11:15 PM // 23:15
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#6
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Banned
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The only way I would ever be able to do this mission is with an Ursan team. It says on Wiki at least rank 6+ in lb and norn.
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Apr 27, 2008, 11:34 PM // 23:34
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#7
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Bad Romance
Join Date: May 2006
Location: Aussie Trolling Crew HQ - Grand Matron
Profession: Mo/
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I've done HM four area runs in DoA heaps of times before Ursan come out, but that was with the old tank n spank build.
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Apr 27, 2008, 11:48 PM // 23:48
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#8
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Lion's Arch Merchant
Join Date: Oct 2006
Guild: Pow Pow Pow [myau]
Profession: Mo/E
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Christ, DoA fails, never do it. I did it just to get my vanquisher of DoA thingy in my HoM. The groups you get there (unless you KNOW someone) are utterly worthless. Heres my DoA annoyed story.
3 monks, 5 ursan, im a monk
monk a goes afk, then eventually leaves, we carry on
monk b goes afk, then says sorry, with 5 minutes left, 5!!!!!!!
monk c (me) wants to shoot myself in the face as the 5 ursans continue to aggro everything like theres 3 monks. 27 casts of rebirth later, we finish the zone and they ask if we should go to the next zone. I leave.
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Apr 28, 2008, 12:50 AM // 00:50
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#9
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Desert Nomad
Join Date: Aug 2006
Guild: HoVa
Profession: W/N
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The above happens more than you like, but at least you finished the zone. Used to be that you had next to no hope getting a group unless you could tank and spank and the associated support (bonders, necros) or went guild group. Otherwise, you were guarenteed that any pug that started would get pwned about 2 minutes in and the QQing would start.
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Apr 28, 2008, 01:31 AM // 01:31
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#10
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Banned
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Quote:
Originally Posted by kooomar
Christ, DoA fails, never do it. I did it just to get my vanquisher of DoA thingy in my HoM. The groups you get there (unless you KNOW someone) are utterly worthless. Heres my DoA annoyed story.
3 monks, 5 ursan, im a monk
monk a goes afk, then eventually leaves, we carry on
monk b goes afk, then says sorry, with 5 minutes left, 5!!!!!!!
monk c (me) wants to shoot myself in the face as the 5 ursans continue to aggro everything like theres 3 monks. 27 casts of rebirth later, we finish the zone and they ask if we should go to the next zone. I leave.
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You just summed it up! That was spectacular. You literally nailed what I totally forgot about.
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Apr 28, 2008, 01:39 AM // 01:39
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#11
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Lion's Arch Merchant
Join Date: Nov 2007
Location: Great Soviet California!
Guild: Deputy Glitter's Shoe Squad [ghey]
Profession: Me/
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Use the famine ranger, 600, smiter build. Can do most parts in hm and yields more drops.
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Apr 28, 2008, 01:39 AM // 01:39
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#12
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Frost Gate Guardian
Join Date: Feb 2007
Location: ME
Profession: W/
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Quote:
Originally Posted by kooomar
Christ, DoA fails, never do it. I did it just to get my vanquisher of DoA thingy in my HoM. The groups you get there (unless you KNOW someone) are utterly worthless. Heres my DoA annoyed story.
3 monks, 5 ursan, im a monk
monk a goes afk, then eventually leaves, we carry on
monk b goes afk, then says sorry, with 5 minutes left, 5!!!!!!!
monk c (me) wants to shoot myself in the face as the 5 ursans continue to aggro everything like theres 3 monks. 27 casts of rebirth later, we finish the zone and they ask if we should go to the next zone. I leave.
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That is pretty much every ursan pug group in DoA. Every group I get into is the same.
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Apr 28, 2008, 01:41 AM // 01:41
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#13
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Banned
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Quote:
Originally Posted by AJD
That is pretty much every ursan pug group in DoA. Every group I get into is the same.
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It's a hate it or love it situation. What are your feelings?
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Apr 28, 2008, 03:30 AM // 03:30
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#14
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Krytan Explorer
Join Date: Dec 2006
Profession: W/
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I particularly enjoy the ursan who says he has consumables, only to find out 30 minutes later that I was the only one to bring consumables - the others lied so they could find a group. I did it twice in NM..im never going again.
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Apr 28, 2008, 09:37 AM // 09:37
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#15
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Site Legend
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DoA HM sorts the men from the boys.
__________________
Old Skool '05
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Apr 28, 2008, 09:41 AM // 09:41
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#16
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Older Than God (1)
Join Date: Aug 2006
Guild: Clan Dethryche [dth]
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Like most elite mission areas, it's fine if you have a group of experienced, trustworthy players. And it's usually epic fail with a PUG.
HA and GvG are the same way. Why should DoA be any different?
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Apr 28, 2008, 09:59 AM // 09:59
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#18
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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Domain of what?
lol nope don't know exactly where it is. i think somewhere at the end of nightfall.
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Apr 28, 2008, 10:01 AM // 10:01
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#19
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GW Retiree
Join Date: Nov 2005
Guild: Sg Unknown [KATE]
Profession: W/
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Tried it for fun on the day DOA was introduced, never been there after since. (other than to craft hero armor or exchange for torment weapons)
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Apr 28, 2008, 10:39 AM // 10:39
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#20
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Academy Page
Join Date: Sep 2005
Guild: Desolation Lords [DL]
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I use to do DoA lots back when it was still the new hotness (back when Titan gems were 100k/ea). Back then the environmental effects were always present. This was before hard mode. I've only been in there a few times since ursan came out and then I think we were in normal mode. Since the gems are so cheap now it really doesn't pay to do a "4-run" like it did before. Man, I miss those 500k guaranteed profit runs!
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